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Sony announced a prototype Aibo in mid-1998. The first consumer model was introduced on May 11, 1999. New models were released every year until 2006. Although most models were dog-like, other inspirations included lion-cubs and space explorer, and only the ERS-7 version and ERS-1000 versions was explicitly a “robotic dog”. On January 26, 2006 Sony announced that it would discontinue AIBO and several other products in an effort to make the company more profitable.

Sony’s AIBO customer support was withdrawn gradually, with support for the final ERS-7M3 ending in March 2013. In July 2014, Sony stopped providing repairs for AIBO products and did not provide customer support or repair for AIBO robots. In November 2017, Sony announced a new generation of AIBO after 11 years. The fourth generation model, ERS-1000, was launched in Japan on 11 January 2018. The second lottery sale was set on 6th February 2018 at 14:59. CSL’s first product was the Aperios operating system, later to form the base software some AIBO models used. AIBO’s original progenitor: in 1994 he had started work on robots with artificial intelligence expert Masahiro Fujita within CSL.

Fujita argued that entertainment robots might be viable as “A robot for entertainment can be effectively designed using various state-of-the-art technologies, such as speech recognition and vision, even though these technologies may not be mature enough for applications where they perform a critical function. While there exists special and difficult requirements in entertainment applications themselves, limited capabilities in the speech and vision systems may turn out to be an interesting and attractive feature for appropriately designed entertainment robots. His early monkey-like prototype “MUTANT” included behaviors that would become part of AIBOs including tracking a yellow ball, shaking hands, karate strikes and sleeping. Fujita would later receive the IEEE Inaba Technical Award for Innovation Leading to Production for “AIBO, the world’s first mass-market consumer robot for entertainment applications”. Intelligent Design award in the 2000 German Red Dot awards. In 1997 Doi received backing from Idei to form Sony’s Digital Creatures Lab. Believing that robots would be commonplace in households by 2010, but aware of the shortcomings of available technology for functional uses, he decided to focus on robots for entertainment.